Parcels
September 2021 - April 2022
PogEngine
Software Engineering Project 3-4
DigiPen Institute of Technology Singapore
Parcels is a 2D Point and Click Adventure Game with Visual Novel elements. I was the technical lead of a team of 4 programmers in a group of 8 people (2 designers and 2 artists). I was responsible for designing and implementing the core architecture of the game engine.
Architecture and Features
I was responsible for building the following systems.