Shooter game inspired by the classic arcade game of the same name.
This project was built for the CSD1400 module: Software Engineering Project 1, otherwise known as GAM100 (Team Size: 4). This game was the first game that I built at the DigiPen Institute of Technology Singapore.

Features

Building on top of the classic Asteroids game, new elements were added for a twist:

  • Progressively Scaling Difficulty (Inspired by Risk of Rain)
  • Currency, Upgrades Shop
  • Powerups
  • Final Boss
  • Super Asteroids (really big asteroids)
  • Splitting Asteroids
  • Skins
  • Leaderboard
  • Difficulty Settings
  • Random Environment Obstacle Events
  • Fuel System

Tools and Libraries used:

  • Microsoft Visual Studio: IDE of choice for building the game.
  • CProcessing: C graphics, audio and game development framework.
  • Paint.NET: Sprite and image editing.

Media

Title Screen

Gameplay

Upgrades Menu

Player Guide

Boss